Credit units: 3
Offered: Either Term 1 or Term 2
Weekly hours: 3 Lecture hours and 1.5 Tutorial hours
College: Arts and Science
Department: Computer Science
Will cover aspects of game graphics, physics, sound, input, AI and networking at an introductory level. This course is intended to provide a broad basis in computer game-related fields, serving as the primer and providing context for specialized courses in fourth year.
Prerequisite(s): CMPT 270.
Note: MATH 264 or MATH 266 are recommended.
Upcoming class offerings
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